Spatial interaction concepts
Explore how digital objects or prompts could respond to the room and the participant’s position within it.
Digital, Interactive & Experiential MarketingNext in the lab / planned
A planned capability exploring how digital content can respond to people and physical space.
EXPLORETHE EXPERIENCEMixed reality asks a different set of creative questions: what happens when an interaction responds to the place around it? The possibilities are compelling, but they come with practical requirements. ehrlilab is exploring this direction with an emphasis on purposeful concepts, honest feasibility and the specialist support needed before a live experience could be delivered.
Explore how digital objects or prompts could respond to the room and the participant’s position within it.
Consider how a spatial experience might explain scale, assembly or a product story that benefits from dimensional context.
Investigate interactions designed for a particular venue, with the physical visitor journey included from the outset.
Assess concepts involving more than one participant without assuming a specific hardware or networking solution is already available.
Consider comfort, setup, input methods and environmental limitations before selecting a technical direction.
Identify supervision, accessibility, physical safety and on-site support requirements as essential parts of a proposed activation.
CREATIVE DIRECTIONS
Explore how a digital object might respond to someone’s position, movement or interaction within a physical setting.
Investigate how dimensional context could help explain scale, assembly or a product’s inner workings.
Consider location-specific experiences with visitor flow, hardware, accessibility and live-operation needs included from the outset.
Investigate what the room and the person’s movement could add that a conventional screen cannot.
Consider comfort, safety, accessibility and operational support alongside the visual idea.
This is a planned capability; technical feasibility and specialist delivery requirements must be established before production commitments.
Start with a focused spatial question before expanding the concept or committing to a hardware approach.
Start with the audience need and campaign context. Identify what this format could add that a simpler approach would not.
Explore the technical dependencies, skills and delivery requirements. Separate a useful experiment from promises that cannot yet be supported.
Document the proof of concept, testing and specialist support needed before production. Any commitment would require a separately agreed scope.
Not as an established production offering. Mixed reality is a planned capability. Hardware selection, specialist development, testing and live-operation support would need to be resolved before any delivery commitment.
They can share ideas, but the audience journey and technical requirements may be very different. A successful phone effect does not automatically translate into a room-scale or headset experience.
The intended setting, audience, visitor flow, available space, timing and desired interaction are useful starting points. Hardware, accessibility, physical safety and support requirements would then need investigation.
Tell us what you have in mind. We’ll start with the idea.