Product discovery
Use digital objects to reveal product details, design choices or stories that are difficult to show in print.
Digital, Interactive & Experiential MarketingA digital layer in the real world
Connect a physical touchpoint to a browser-led experience that reveals something more.
EXPLORETHE EXPERIENCEWeb AR connects a physical touchpoint with a digital experience without making a dedicated brand app the starting point. The interesting question is what that new layer should reveal. We develop purposeful product stories and clear entry journeys, with browser behavior, device coverage and camera permissions considered from the start.
Use digital objects to reveal product details, design choices or stories that are difficult to show in print.
Consider packaging, posters or printed material as invitations into an additional visual or interactive layer.
Place an object or character in the surrounding scene to support the campaign narrative.
Design the path from a physical prompt to a mobile experience, including the instructions and context people need.
Assess the practical requirements of camera access, device support and browser behavior before proposing a production approach.
Test the visual, technical and audience requirements before expanding into the full activation.
CREATIVE DIRECTIONS
Use packaging as an invitation into a product story, character or interactive moment beyond the printed surface.
Introduce a dimensional object into the surrounding scene, with scale and device requirements considered in the brief.
Connect a poster, display or event touchpoint to a guided mobile discovery.
Give a product or place an additional story without needing to fit everything on the surface.
Guide people from the real-world invitation to the interaction with straightforward prompts and permission context.
Use dimensional or interactive content where it helps people understand the idea more clearly.
Consider device coverage, camera permissions and the setting in which people will enter the experience.
Start with the audience, campaign objective and intended destination. Define the interaction and the role it plays in the wider campaign.
Agree the creative direction and technical scope, then build and review the experience at defined stages.
Test against the agreed requirements and refine the details. Confirm handover, launch responsibilities and any ongoing support before release.
Yes. Share the audience, intended interaction and launch environment. We agree device coverage, asset requirements, hosting, testing and delivery scope before production.
Universal support should not be assumed. We assess and test the agreed interaction, browsers and devices before making a compatibility commitment.
No. We use the phrase to describe connecting printed touchpoints to digital experiences. The interaction and technical approach are selected for each brief.
Tell us what you have in mind. We’ll start with the idea.